Going through some of my files, I realized I never uploaded this little guy form a few years back. This was made on contract for Ashes of the Singularity's Escalation expansion, with oversight from another senior artist at Stardock who helped me fine tune the given concept, and gave me pointers on setting up the project for import into the Ashes engine. I thought i'd do a quick update to the baking of the model's base textures and get some newer renders of it to show off here.