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Halo M7 SMG

My interpretation of the M7 SMG from the Halo series! Like my previous weapon model of the Battle rifle, I wanted this model to have lots of alternate parts so it would be easy to make several configurations. I took a heavy inspiration from the multiplayer SMG model from Halo 2: Anniversary as well as the unused concept art of the SMG for Halo 4 to bring this to life, while also adding some elements of realism and my own personal tastes on the side. In all this was really fun to work on and I learned even more about workflow, organization and texturing during this process. Looking forward to doing more of this!
This model was originally going to be purely a portfolio piece but will soon also be slightly re-tooled for the fan project Far Isle- a mod for ARMA 3.

M7 in its basic loadout, no attachments.

M7 in a CQB loadout-configured for urban combat in tight spaces.

M7S loadout seen prominently in Halo 3: ODST-whisper quiet, turns bad guys into chum.

M7 tactical carbine loadout, preferred by special ops teams for stability and additional range.

All attachments and alternate meshes 1

All attachments and alternate meshes 1

All attachments and alternate meshes 2

All attachments and alternate meshes 2